![]() The complaint is supposed to be that the Deathstar is Op. One would expect that any standout tank at that tier would be regressed to the mean quickly. That said, I watch a lot of YouTube programming that is not from War Gaming regarding gameplay (because WG advice is naturally biased toward whatever it has going at the present moment). I've seen a lot of changes since I began playing, and they have been for the worse in the last 18 months, as if designers have turned into marketers who put profit before game play.īut tier 10 is the most scrutinized and balanced tier. ![]() I've been playing a long time but I have no tier 9 or 10 tanks yet. ![]() Personally I think the devs should split the player base by how upgraded the vehicle is, or even reward by exp, based on the enemy’s you encountered in the skirmish, either way I’ve not been too worried about the big guns in the enemy team, the biggest problem I’m facing is my green teams need to drive infront of them. If they change the 183 in any way rendering it to be less fun, then the meta will shift, if they keep nerfing, the players will shift accordingly or give up on the game, luckily they only do the +1-1 for tier 8s sake. Yes they are a plague yes they make you recede back to the flanks because you are reduced to an insignificant hp pool rendering you even more a target and fairly useless but, I fully agree with sk8s review, while I think bushka has pointed it out the 183s numbers are up,sk8s review suggests the output is beaten by other machines, which of course is very dependant on the player and it’s team. I have been lucky enough to be that guy on the team that draws the attention of these things, in one game I was hit by both the jgpze100 and 183.
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